Fire,heat,pyro Is the fourth element in the origin state. fire represents destruction,decay, and burn. these are the powers that fire guardians posess: .
Other Info:Fire in its most common form can result in conflagration, which has the potential to cause physical damage through burning. Fire is an important process that affects ecological systems across the globe. The positive effects of fire include stimulating growth and maintaining various ecological systems. Fire has been used by humans for cooking, generating heat, signaling, and propulsion purposes. The negative effects of fire include decreased water purity, increased soil erosion, an increase in atmospheric pollutants and an increased hazard to human life.
One with this power may psychically manipulate atoms to control existing flames. Users can cause flammable objects to spontaneously burst into flame while becoming able to hurl fire at foes, incinerate most flamable objects, produce flame blasts, and deplete a surrounding of enriched oxygen. Can stimulate the ambient to form large fire balls and flames from at middle and higher levels. Advanced users can make flames move as well as whether to a certain extent making it hotter within a certain range, and thus create advantages for the user. Some users can heat objects up (i.e. a cup of cold tea).
- Some users or low level users cannot create fire, these users need a source of fire (such as a lighter or a torch) to manipulate and control.
- Usually unable to control, plasma, solar energy, lava/magma, or generate explosions, however can, in some cases, control lightning.
- The presence of oxygen is needed for the power.
- Water can be used to weaken a person who uses Pyrokinesis. Pyrokinesis can also be influenced by a person's emotions.
- If one doesn't have their emotions in check, their power can grow out of control.
- The power to produce intense heat from one's body.
Pyrogensis (Fire Starting or Firestarting)
- The power in which one can only generate fire.
Fire Manipulation, Fire Control, Pyrokinesis Is the main fire elemental kinetic ability,. this is the ability to create and manipulate fire (and in its many forms of course ). with this one can generate and control fire, shape fire into large balls of fire or disc blasts, create large fire blasts, and domes or even manipulate and shape it into your own. one with this not only manipulates fire but can generate heat and steam too, (Thermokinesis) water guardians also posess this ability. they might even be able to generate smoke in some advancement.
Psamokinesis, Sand Manipulation, Grain Control Is the ability to manipulate sand with your mind, with this one can force sand particles together to create bricks, solids, or even fire,. one could also manipulate the friction and thickness in sand and use it as a weapon and shape sand aswell. it is possible for the kinetic to control sugars or small ammounts of particles to be used as a variety of things.
Densentic Bullet Emission, Pyro Bullet Creation, Ammokinesis Is the ability to generate and shoot fire made bullets or forces from your body, this can be used to kick fire knives, throw fire weapons and generate bullets of fire from your fingers. this can be used to shape lighted weapons sometimes too.
- Pyromancy - Ability to see the future and gaze with fire.
- Psammo Generation Combination - Ability combined with geokinesis and pyrokinesis you can generate sand.
- Electro-Pyrokinesis - Generate fire or static electricity from wires and cables.
- Electro-Pyro-Shanokinesis- ability to shorten out or combust electricals with fire bolts.
- Pyro Bolting - Ability to emit beams of fire energy from your eyes. this is very destructive (like cyclops.).
List Of Techniques:Edit
The Dancing Flame technique will allow us to put out and/or relight a fire with nothing more than the wave of his hand.First,we light a match.Realize the kinesis concept--that all is one. Okay,now we make a tunnel between your mind and the flame.Remember,we are the fire.Now will the fire to go down.Concentrate hard.Eventually,with enough will power and concentration,the fire will burn out.Now we have done the easy part.The hard part is getting the ember to relight.Now will the barely visible flame (that's out)to grow.Make the flame rise,and get hotter and hotter.After a while,with enough will power and concentration,the dead match will glow red.We have mastered only a match size flame,though.Our new goal should be to master larger flames.Good Luck!
Place a penny in your palm. Concentrate on a flame starting on the penny, try and hold your concentration for as long as you can. The longer we hold it the stronger the effect will be. Good luck making it heat up.
This is not a Pyrokinesis technique but you must be able to perform it very well to be able to do Pyrokinesis To make a psi ball use friction from rubbing your hands together after you are good enough stop using it and just go to the next step Next have your hands in a claw shape and start putting your hands together in a ball shape not quite touching then taking them apart and keep doing that After that you have to program it to program it you have to think of words, smells, sounds, images, and everything that goes with a certain thing (ex. fire, light, etc.) this tells the psi ball what to do Lastly you have to shell it. This is where you make a shell of energy around it. The technique from this page helps as well.
Converting your energy into thermal energy is very simple, just think of this energy being converted into heat.
You can do this with a thermometer or judge the increase in heat by yourself Think of the particles in the air speeding up, moving faster, releasing more and more energy After this you think of a thermometer going higher and higher until it shatters. Then, think of an oven heating up this space. After that, think of a small ember catching the space into a small fire. Then, think of that small fire getting bigger and bigger and bigger until it is a huge bonfire in your head. Use any of these to do this. It works better when you do all of them. In a small enough place after enough practice it will burst into flames.
Have a lit candle or other fire, focus on it and try to create a tunnel between you and the flame (or you can focus on the candle moving without making the tunnel) then focus on the candle and send programmed energy (sort of like the psi ball. just program the energy instead of making ball and then programming) telling it to move in the direction you want it to move in. You can also use this technique to put out candles or other fires, just make the tunnel (once again that is a choice), and program it to decrease the heat or cover it up so no oxygen can get to it.
Just concentrate on moving it in a certain direction, make it move in one direction, then the other, make it spin, make it move off of the candle and spin it in a wheel of fire, make it spin the other direction, make it bigger, then smaller, then put it out by envisioning it going out. Then try to relight it. It may not relight at first, but after a few weeks, it should start to work. Theoretically, you could also superheat the fire, or make it spin in a flaming ring.
To make a Fire Shield you concentrate on getting as much energy into your body as you can (ki breathing) after this you must convert all of the energy in their to fire energy. Think of your body burning. Now project all of that energy into the space in front of you as a wall. Make it so that the energy moves to defend the place a blow is aimed at.
Convert your energy into heat and then make a psi ball. It should be hot.
First you must think of yourself and the air around you burning intensely. Then think of the air around you exploding into you making yourself hotter. Rising of fire energy
Feel fire's role in the processes of the universe. The sun. Become one with fire and one with the sun. Feel your breath enter the sun and come back as you inhale with its fiery energy. Then rise energy from the dan tian/ solar plexus heat up by visualizing an oven or something invoke the essence of fire, then use it for your own will
Here is a way that you can put out flames. You make a lot of energy in your hands, and then thrust it at the flame.
Make a Psi-ball (program it to be warm, make more energy, increase in heat a lot and finally program it with flame) then start focusing on your hands as though you were going to create fire in them. You mix the psi with the fire energy (do not just let them bend around each other you must actually make it one energy). Keep focusing on it until it actually catches fire.
Get in a comfortable position with nothing on my mind no noise nothing to distract you then cup your hands with one over the other having a bubble of air in between them (hole pointing sideways not up) all of the heat would leave otherwise... I imagine energy rushing through my hands; throbbing with so much energy (that happens to me)... then I imagine the air particles moving harder; hitting the place in between my hands even more putting out energy there... then I envision a thermometer going up until it shatters... after that I envision an oven heating up the space in between my hands... then I envision a small ember being blown on...getting larger glowing more and more... then I envision a small flame getting larger into a larger flame until only that huge flame is in my thoughts.
Start off with a Destructo Disc (to make one, make a ki ball and imagine it spinning and becoming a disc. You should be able to throw it), but when you first make the Ki ball, introduce Flame energy to it. Visulalise the ki ball burning as is spins and spreads out. You now have a Inferno Disc. Think of Axel's chakrams in kingdom hearts. These will be similar.
This is like the exact opposite of the Cryokinesis technique for lowering the temperature in an area. To start out, stand in a relaxed position, close your eyes, and focus. Picture the air around you seeming wavy because of heat in the area. Try to feel the heat on your body, picture yourself very hot and sweaty. You could also picture a thermostat raising. This could raise the temperature in the area a bit.
Place your hands at your sides as to perform an advanced ki blast. Charge up the ki into your plams but also visualise being engulfed in fire surrounding you. Let the flames build up and collect between your palms. Merge the ki in your hands with the fire between your hands. You should feel heat unless you are an advanced student (who should see a flame). Shoot your hands forward at the target and visualise the fire coming off your hands (just like shooting a psi ball) Warning If you arenâ€™t prepared the flame can also attack you.
Make fire energy pool at your index finger and middle finger. Force all of it into the finger tips. Move your Those two fingers in a circle, making a small ring of fire. Then fill those same two fingers with ki (hopefully you know what that is. If not, then it is your body's energy. For more info e-mail me). Then make a fing of ki in the middle of the ring of fire. Make three ki balls and but them in the middle of the ring of ki. Connect them with strings of ki and make a ki ball in the middle. Make the disc spin so fast that it creates the illusion of not moving at all. Finally, throw it.
This is a technique, similar to that of the Earth Fuse, which will combine your ki with the energy of the element of fire. To start out, get into a position that you normally use for Ki breathing or grounding. Picture the element of fire all around you, with it's energy floating all around, like when you are Ki breathing. Now perform a ki breathing technique, only take in the fire energy instead of ki. Picture it fusing with your ki inside your Dan Tien and all throughout your body, turning your energy a swirling red-ish color, or whatever color you wish to use. Now you can perform the Hii Tate if you wish...
Firebending abilities include:
Fireballs: a basic ability; jabs and punches produce miniature fireballs and missiles of flame. These can be charged up (refer to Charged Attacks) to create larger slower bursts, or swift repetitive strikes to keep opponents off balance. Aang and Zuko creating large streams of fireFire Streams: another basic firebending ability, Firebenders can shoot continuous streams of fire from their fingertips, fists, palms, or legs. These streams can be widened to create flame-thrower like techniques. Fire Nation soldiers are often seen using this technique to damage or destroy villages or towns.
Blazing Rings & Arcs: Spinning kicks or sweeping arm movements create rings and arcs to slice larger, more widely spaced, or evasive targets. Zuko uses a circular motion with his feet to create an expanding ring and successfully knocks Azula down during their Agni Kai.
Fire Bomb: A more short range attack, a Firebender can create a flame at the end of a limb, and thrust the flame down in a explosive burst. Zuko was seen doing this in "The Chase" and both Zuko and Aang are seen doing this at the beginning of their routine in "The Ember Island Players." Ozai uses an extremely powerful version of this to break through Aang's Earth Shield.
Fire Daggers: Creating blowtorch-like jets from the fist or fingertips to use as close range sword-like attacks. These lack the ability to actually block physical objects though.
Fire Whip: An extension of a fire stream, this continuous stream of flame can be used as a whip. Zuko uses a larger version of this in his fight in Ba Sing Se, creating streams of great length for continuous mid-range combat and using it to combat Katara's water whip technique. Sun Warriors creating Fire Circles, for use in their ritualFire Blade: A more advanced version of a blazing arc, Firebenders can narrow their fire arcs to create thin blades of fire that they can launch at their opponents. Azula uses this technique in "The Chase" when she cuts apart a wall. Zuko uses this in "The Crossroads of Destiny" to free Azula from Katara's water whips.
Fire Lashes: An even further extension of the Fire Whip/Stream, Firebenders can create a long lash of Fire, and bring them down on their enemies, like Azula did to Aang in "The Chase", or create smaller, multiple lashes and envelop an area with fire, like Zuko did in "Sozin's Comet, Part 1: The Phoenix King".
Fire Circle: A technique demonstrated by the Sun Warriors. They create a circle of fire, and suspend it in the air for an extended period of time. The only time they are seen, these circles were made with the Original Flame. It may be that this technique is exclusively used in the Sun Warriors' religious rituals, and has no use in combat, as it's never seen anywhere else.
Shield of Fire: Creates a protective fire shield around the front of, or the whole body of, a Firebender that can deflect attacks and explosions. May be a less powerful version of the Wall of Flames.
Heat Control: Certain advanced Firebenders appear to have the ability to control heat. Using this technique, Firebenders can heat liquids, like water or tea, heat metal to scalding temperatures, or melt ice. Controlling heat may be related to Sozin's Heat Absorption technique. Zuko blocking Azula's fire attackBlocking Fire: A skilled Firebender can diffuse and extinguish an oncoming fire blast from another Firebender with a swift kick, jab, or defensive movements, allowing them to stop attacks.
The Dancing Dragon: This Firebending form was learned from the sacred statues that were hidden atop the ancient civilization of the Sun Warriors. It involves a more fluid and natural form of firebending. It is a simple yet, possibly, very powerful Firebending form, as it also brings advantages for more skilled Firebenders; upon integrating it into his own style Zuko's abilities increased to the point that he was able to duel evenly with Azula, successfully dispelling her attacks instead of overcoming it or trying to endure them. It is also one of the few to employ defensive capabilities. There is a circular nature to the technique, which somehow communicates with actual dragons.
Fire Disks: A whirling disk of flame, used at long range. Only Azula has shown the ability to create these. In "The Earth Kingdom Chronicles: The Tale of Azula", she calls this her "pinwheel attack".
Charged Attacks: Certain Firebenders have been shown charging their attacks before releasing them, allowing them to create enormous blasts of fire. Zuko and Iroh used a combined charged attack against Aang, in "The Avatar Returns". Zhao may have charged some of his attacks before releasing them when he fought Aang in "The Deserter". Azula used this skill in "The Drill" against Aang. Zuko was shown using this technique in "The Crossroads of Destiny" against both Aang and Katara. Iroh also used a charged fire blast against Dai Li agents in the same episode. In "Sozin's Comet, Part 3: Into The Inferno", using comet-enhanced Firebending, Fire Lord Ozai and several Imperial Firebenders unleashed charged fire blasts of enormous size from airships in attempt to carry out their scorched earth plan, and Ozai later used it again to break Aang's rock sphere during their battle. Fire Lord Sozin may have used a charged blast against Avatar Roku when he unleashed a wave of fire against him in "The Avatar and the Fire Lord". Jeong Jeong creating a fire wallWall of Flames: One of Firebending's few defensive abilities, either a situated explosion or controlled inferno, this wall concentrated flames acts as a barrier to incoming attacks. It may be a more powerful version of a Fire Shield. It not only protects against attacks, but when used right, can be used to stealthily escape from foes. Azula once used it to deflect four simultaneous attacks from all four elements to provide herself a stealthy escape. Zuko used it to stop a combustion attack (although he was still being pushed back by the force). Master Jeong Jeong also used this method to stop a group of Fire Navy patrol boats; so precise was his control he could allow the flames to burn on water. He later created another wall/shield to deflect four Firebending attacks, and escaped from Zhao. Later in "Sozin's Comet, Part 3: Into The Inferno", Jeong Jeong used the technique to push back several Fire Nation tanks, which shows that it can also be an offensive move. It should be noted that at that instance, Firebending was being powered by Sozin's Comet. Sozin redirects heatHeat Redirection: Only seen performed by Fire Lord Sozin, maybe unique to him or simply an advanced technique. Heat absorption allows for the absorption of heat from one hand and passing through one's body and out the other hand. Used to cool down the lava during the eruption that destroyed Avatar Roku's town. It appears to operate on a similar principle to Iroh's redirection of lightning technique. Zuko augmenting fireFire Augmentation: Firebenders can also control the size and intensity of any nearby flames and can draw them in and manipulate them at will. Avatar Roku used this method to protect himself and counter an attack by Zhao and his soldiers while his spirit was channeled by Aang. In "The Deserter", Jeong Jeong augments the fire in his candles while he is discouraging Aang. When Azula scared Chan in The Beach, it can be seen that the torch behind Azula also fell under her Firebending, as it burned bright blue. Zuko augmented a fire in the same episode, while he was confronting his anger issues. A simpler example is when Fire Lords are in the throne. As shown in "The Storm" and "Zuko Alone", when Ozai and Azulon got angry, the flames rose up higher and burned more rapidly. Another example was in "Sozin's Comet, Part 1: The Phoenix King", when Zuko is attacking Aang at the beginning in Ozai's beach house. The prime example is shown in "Sozin's Comet, Part 3: Into The Inferno" when Azula is on the throne, all the flames around her, and in the room are all burning bright blue. Azula propelling herselfJet Propulsion: Skilled Firebending masters are able to conjure huge amounts of flame to propel themselves at high speeds on the ground or through the air. It was first demonstrated by Azula during her battle with Aang in "The Crossroads of Destiny". During the fight, Azula releases the flames she used to propel herself horizontally, which blasted Aang backwards. In the "The Boiling Rock, Part 2" Azula uses this skill to propel herself through the air, as she is pursuing Zuko, Sokka, and Suki when they are escaping the prison. In "The Southern Raiders" when Azula is knocked off an airship, she uses a smaller burst of fire to propel herself on to a cliff, saving herself from falling to her death. In the series finale, Ozai and Jeong Jeong are shown to also be capable of utilizing this skill with much more proficiency than Azula has ever shown, though this is possibly due to the arrival of Sozin's Comet enhancing their abilities. Azula and Zuko both executed this technique while powered by the comet during their Agni Kai.
Pressure Control: An advanced form of Heat Control; the firebender superheats the air around him, causing a rise in air pressure in small, enclosed areas with explosive results. Zuko used this to escape Katara's Ice Dome in "The Siege of the North, Part 1".
An Avatar erupting volcanoesLava/Magma Bending: Avatar-level Firebenders are able to bend lava and magma, although not with the same ease with which Waterbenders bend water, and even cause dormant volcanoes to erupt at will. This ability contrasts sharply with other types of Firebending, as lava and magma are superheated physical substances, rather than a chemical reaction. So far, this ability has only been demonstrated by Avatar Roku, Avatar Kyoshi and an unnamed Fire Nation Avatar, suggesting that an ordinary Firebender would be incapable of performing the technique.
Some suggest that this kind of bending can be done by Avatars because it involves mastery of Earthbending (since lava/magma is molten rock) and a good knowledge of Waterbending (as this art would require fluid movements), on top of Firebending. Aang using five fire whipsLong-Range Multiple Fire Whips: An Avatar-level Firebender can produce up to five simultaneous fire-whips (one from each limb, one from the mouth). They have very long ranges, as seen in "Sozin's Comet, Part 4: Avatar Aang", when Aang used the technique from hundreds of feet above Ozai. This may have been a result of his firebending being augmented by Sozin's comet, and/or because he was in the Avatar State at the time. Each fire-whip is also very wide and they move in a similar fashion to squid or octopus tentacles. They have enough destructive power to demolish large rock formations. Lastly, this could be the technique Shyu was referring to when he said that "only a fully realized avatar can open the sanctuary doors alone."
Blue fireBlue Fire: Firebenders can control the intensity of their Firebending, reflected in the color of the flames. These blue flames are more efficient than the standard yellow and orange flames produced by lesser forms of Firebending, channeling more energy into the attack and likely traveling further without dissipating.
Only Azula has demonstrated blue Firebending (not to be confused with lightning). Blue fire also seems to possess more physical force and produce a concussive effect not seen with normal fire, likely due to the fact that it superheats the air around it as it strikes (the same process that creates thunder). During "The Firebending Masters", the two dragons unleash a vortex of fire, within which can be seen several other colors of fire beyond the yellow, orange and blue flames previously seen, including white, purple, green and red fire. It is possible that these colors of flame may also have special properties. Breath of FireBreath of Fire: The Breath of Fire involves the user Firebending out of his or her mouth, mixing air from the lungs with the flame creating a wider, hotter blast. This has been exhibited by multiple individuals, including Ozai, Iroh, Zuko, Azula, and Aang. It was the employment of this Firebending style in the midst of battle that earned General Iroh his nickname, "The Dragon of the West". It is alluded that it was from Iroh that Zuko learned how to create his own Breath of Fire (though his is smaller and less intense). With its wide, encompassing range of fire, the technique allows for staving off multiple opponents and is also shown to be able to instantaneously warm the body even under extremely cold temperatures. Tea might serve as a instant intensifier, as implied by Iroh in the "The Crossroads of Destiny". CombustionCombustion: The unique, trademark ability of the Combustion Man. Unlike normal Firebending, this does not produce a flame directly from the body. Instead he concentrates his energy through his tattooed third eye to super-heat the air around himself or at a great distance, producing situated explosions with a great deal of precision. Extremely effective as it is destructive, capable of use at close and long-range, and can completely disintegrate hill-sized boulders and instantaneously evaporate large bodies of water with ease. This is probably due to the energy being entirely focused into creating the explosion, without wasting energy maintaining a long range jet of flame. However, the technique has the potential to be just as hazardous to the user as it can be to their surroundings, as the Combustion Man blew off his own right arm and leg due to his initial lack of control over the newly discovered ability in his youth. The sole weakness is its reliance on an uninterrupted flow of chi, as blocking the chi paths in the forehead from where the combustion beam issues forth causes potentially fatal backfires.